Week_06_002: The decomposition of character actions and how to make character actions more animated

  1. About how to confirm the animation key frame:
  • The first step to create a 3D animation is to define the goal and the content of the animation and decide how the character or object will move and change.
  • The second step is to mark the key frames on the timeline, which capture the position, rotation, scale and other attributes of the character or object at different moments.
  • The third step is to adjust the spacing and the interpolation between the key frames, which control the timing and the smoothness of the animation.
  • The ultimate step is to preview and edit the animation, check if the key frames are reasonable and accurate, and optimize the animation quality and performance.

2. To make the actions of 3D animation characters more animated, it is necessary to pay attention to the following aspects:

  • To make your animation smoother and more diverse, you need to follow the basic principles of animation, such as easing in and out, follow through, overlap, drag, squash and stretch, and so on.
  • To make your character more appealing and expressive, you need to give them the right facial expressions, body language and timing, based on their personality, emotions and goals.
  • To make your animation more suitable for the scene and the story, you need to adjust the scale, intensity and speed of your character’s movements, depending on the camera angle, framing and mood.
  • To make your animation more fun and livelier, you need to exaggerate and distort your character’s movements, as long as they don’t break the rules of physics and logic.

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