Week_08_001: Post Process Volume Uses and modifies existing scenarios

Post-processing volume is a special volume that can be adjusted and optimized for rendering effects in a scene. The post-processing volume has an Ambient Cube map option, which inserts an ambient map to generate ambient light. The post-processing volume can also adjust the color and intensity of the ambient light. So, I chose to add Post Process Volume to my scene to make the rendered scene blurrier and to make the light softer.

The use of skylight in the whole scene is not so good, but it still follows the method in the class for debugging and tries to highlight the difference between the foreground and the rear scene.

Summary of today and future animation ideas

I have a general understanding of the game engine interface and how to use it. I’m looking forward to learning about the animation tools in the software, including scheduling virtual cameras and rendering sequences, in the next class. When reflecting on the animation I want to create, I still intend to focus on children’s themes and maintain consistency in my production style.

Tomorrow, I plan to learn about creating hair materials in Unreal Engine’s Material Editor. I want to simulate the appearance of biological hair using these materials. In future animations, I’ll explore using the material editor to achieve realistic hair effects.

Understanding of animation narrative structure

Linear Narrative Structure:

Linear storytelling is the most usual form of narrative structure, presenting the story in chronological order. The typical linear structure consists of four stages: beginning – development – climax – end. For instance, both Snow White and The Lion King employ a linear narrative structure.

Non-linear Narrative Structure:

Non-linear storytelling breaks down the chronological order, showing the story through flashbacks, repetition, or jumping through time. This structure can add suspense and complexity, engaging the audience. For example, both Memento and Inception employ non-linear storytelling .

I think the narrative structure in animated films or other types is a delicate balance of scene composition, character arcs, and thematic exploration. Filmmakers choose their approach based on the intended emotional impact and overall message they want to convey to the audience.