After addressing the issue of the velocity of the center of gravity movement, it’s time to resolve the spatial issue of the character’s center of gravity.

During the movement of the center of gravity, greater attention needs to be paid to the issue of spatial distribution, as the original allocation of the center of gravity space is too random. Therefore, we can use the Tween Machine plugin to readjust it.
Here, I have overturned the initial ordinary starting action and introduced a preparatory action to lay the groundwork for the character’s subsequent on-the-spot staggering, thereby enhancing the fun of the animation.

Additionally, incorporate more curvilinear motion during the movement of the center of gravity.

