This week, we’ve completed the majority of the animation production, and it’s time to start refining some details.
Firstly, there are some issues with camera staging.

We need to bring the camera closer to make the interactions between characters more apparent. Additionally, during the segment where the zombie charges forward, we should increase the visual impact of the footage.

When the Taoist priest attacks the zombie, the transition between shots needs to be more convincing. Therefore, we introduce certain character displacements to allow for seamless camera switches.

The final segment is not yet complete, so after addressing these primary issues, we will revisit what can be added at the end. Here, I list the parts that need revision this week: